AI Insights · Timothy · September 2024
Top 5 Casual Games on Android in Finland Q3 2024
Explore the performance trends of Finland's top casual games on Android for Q3 2024, featuring insights into downloads, revenue, and active users.
In the third quarter of 2024, the top casual games on Android in Finland showcased a range of performance trends across downloads, revenue, and active users. According to Sensor Tower data, these games have captured the attention of Finnish mobile gamers with varying degrees of success.
Candy Crush Saga from King saw its weekly revenue fluctuate, peaking at around $96K at the end of July and ending the quarter with a similar high of approximately $92K. Downloads remained relatively stable, with a slight increase towards the end of September, reaching close to 900. Weekly active users started strong at about 24.3K but saw a gradual decline, closing the quarter at around 23.1K.
Pokémon GO by Niantic, Inc. experienced a peak in revenue mid-July at approximately $104K, followed by a decline, finishing September with around $28K. Downloads were consistent, with a slight decline towards the end of the quarter. The game maintained a strong user base, with weekly active users starting at 106.7K and decreasing to about 113.9K by the end of September.
Royal Match by Dream Games, Ltd. displayed a stable revenue performance, peaking at roughly $28.6K in late September. Downloads showed a noticeable increase in early August, reaching 1.7K. The game's weekly active users remained relatively constant, starting at 11.7K and closing the quarter at around 12.1K.
Coin Master from Moon Active had a steady revenue trend, with a slight decline from $26.3K at the start of July to about $13.2K at the end of September. Download numbers were modest but showed an increase in mid-August, peaking at 307. Weekly active users demonstrated a slight downward trend, starting at 8.1K and ending at 6.9K.
Gardenscapes by Playrix maintained a consistent revenue stream, with a peak in mid-August at approximately $13.6K. Downloads were stable throughout the quarter, with a notable increase in late July reaching 802. Weekly active users remained steady, starting at 8.3K and closing the quarter at about 7.5K.
For further insights and detailed data analysis, visit Sensor Tower for extensive reports on mobile app performance.